AI Insights · Timothy · July 2022
Top 5 Arcade Racing Apps Performance in Latin America, Q2 2022
An overview of the performance of the top 5 arcade racing apps on a unified platform in Latin America during Q2 2022, including insights on weekly downloads, revenue, and active users.
The second quarter of 2022 saw notable trends in the performance of the top 5 arcade racing apps in Latin America on a unified platform. Below is a detailed look at the weekly downloads, revenue, and active users for each of these popular titles.
Need for Speed No Limits from Electronic Arts experienced a steady decline in weekly revenue, starting from approximately $20.4K at the end of March to around $13.5K by the end of June. Weekly downloads peaked at 170.6K in mid-April before steadily declining to 119.6K by the end of the quarter. The app's active user base remained strong, with a slight drop from 995K to 917K over the same period.
Asphalt Legends Unite by Gameloft showed a mixed performance. The app's weekly revenue varied, peaking at $22.2K at the end of May and ending the quarter around $9.9K. Downloads fluctuated, with a high of 122.7K in mid-April and a low of 69.8K in early June, finishing the quarter at 90K. Active users saw a downward trend from 303K at the end of March to approximately 283K by the end of June.
Asphalt 8: Airborne, another title from Gameloft, showed an upward trend in weekly revenue, growing from $6K at the end of March to approximately $10.1K by the end of June. Downloads also increased significantly, reaching a peak of 181.3K in mid-June. The app's active users rose from 412K at the end of March to 484K by the end of June, indicating growing engagement.
CarX Drift Racing 2 by CarX Technologies saw relatively stable weekly revenue, hovering around $2.9K to $3.7K throughout the quarter. Downloads saw a significant spike in mid-June, reaching 64.7K, and ended the quarter at 59.5K. Active users increased from 81.5K at the end of March to 123.7K by the end of June, indicating a growing player base.
Need for Speed™ Most Wanted, another offering from Electronic Arts, maintained a consistent weekly revenue, fluctuating between $1.8K and $2.7K. Weekly downloads remained relatively stable, averaging around 350 to 400. The app's active users stayed steady, ending the quarter at approximately 994, slightly up from 964 at the end of March.
The data for this analysis comes from Sensor Tower, where more detailed insights can be found. These trends provide a snapshot of the dynamic arcade racing app market in Latin America during the second quarter of 2022.